유니티 Scene Change할 때 자주 사용돼서 만들어두는 Util Class
Scene Wrapper 예시 코드using UnityEngine;using UnityEngine.SceneManagement;using System;#if UNITY_EDITORusing UnityEditor;#endifpublic static class SceneWrapper{ private static Action beforeSceneLoadCallback; private static Action afterSceneLoadCallback; public static void ChangeScene(string sceneName, LoadSceneMode mode = LoadSceneMode.Single, Action beforeLoad = null, Action..